Contrast around mid-gray pivot (default: 1.0, no change).
If false, the effect will be bypassed (cheap).
Highlights color multiplier (ASC-CDL "gain"). Default: white (no change).
Midtones color power (ASC-CDL "gamma"). Default: white (no change). Not to be confused with
ToneMappingElement.gamma, which is the scalar display gamma correction.
Shadows color offset (ASC-CDL "lift"). Default: black (no change).
Saturation via luma mix (default: 1.0, no change; 0 = grayscale).
Warm/cool white-balance approximation, -1 (cool) to 1 (warm). Default: 0.0.
Green/magenta white-balance approximation, -1 (green) to 1 (magenta). Default: 0.0.
ReadonlytypeUnique string identifier for the effect.
Parametric color grading (contrast/saturation/temperature-tint/lift-gamma-gain), applied in display-referred space after tone mapping. Distinct from the
filterModecamera-look presets (Night Vision, Noir, ...) -- this is an always-available continuous grading layer, not one of those mutually exclusive stylized filters.