Creates a new FlashEffect.
The peak flash intensity in [0, 1].
The duration of the flash in seconds.
The tint color of the flash (defaults to white).
ReadonlyflashTint color for this effect's flash contribution.
This effect's contribution to the post-processing screen flash, in [0, 1].
Whether the effect has finished its duration and should be removed.
ReadonlyoffsetThe current position offset generated by this effect.
Pitch (X-axis) rotation offset in radians, applied to the view direction.
ReadonlytargetThe current target offset generated by this effect.
ReadonlytypeThe unique type identifier of the effect.
Yaw (Y-axis) rotation offset in radians, applied to the view direction.
A post-processing screen flash for the camera (e.g. an explosion or impact hit-flash). Drives
flashIntensity/flashColor, which the engine forwards each frame into the renderer's post-processingFlashElement-- this is a real full-screen overlay, not a camera-position jolt.