Creates a new ShakeEffect.
The maximum intensity of the shake.
The duration of the shake in seconds.
Whether the effect has finished its duration and should be removed.
ReadonlyoffsetThe current position offset generated by this effect.
ReadonlytargetThe current target offset generated by this effect.
ReadonlytypeThe unique type identifier of the effect.
A screen shake effect for the camera, driven by a decaying "trauma" value (trauma^2 envelope, per Squirrel Eiserloh's GDC talk "Juicing Your Cameras With Math") and continuous simplex noise instead of per-frame white noise, so the shake reads as a smooth wobble rather than a jittery flicker.