Small World Engine API Reference - v0.76.20
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    Class TaaElement

    Simplified Temporal Anti-Aliasing: sub-pixel camera jitter (Halton(2,3) sequence) combined with an exponential history blend, no motion vectors/reprojection. Smooths edges in static/slow scenes; will visibly smear/ghost under fast camera movement -- an accepted trade-off for a smaller engine (see docs/research/aaa-engine-techniques.md). WebGL2 and WebGPU only -- WebGL1 has no sampleable HDR history target to blend against.

    Hierarchy (View Summary)

    Index
    enabled: boolean = false

    Off by default -- opt-in, unlike the pre-existing effects registered for backward compat.

    feedback: number = 0.9

    How much of the previous frame's resolved color to keep (0 = no history, 1 = frozen). Default 0.9.

    type: TAA = PostProcessingEffectType.TAA

    Unique string identifier for the effect.