OptionaladdressThe wrapping mode for the U coordinate.
OptionaladdressThe wrapping mode for the V coordinate.
OptionalanisotropyRequested anisotropic filtering level. Defaults to 1.
OptionalassetThe AssetManager instance to use for fromUrl(). Defaults to a fresh private instance
(not the deprecated process-wide singleton) -- pass this to share caching/headers/base-URL
across multiple texture loads within the same engine instance.
OptionaldepthWhether to include a depth/stencil buffer. Defaults to true.
OptionalflipWhether the image should be flipped vertically during loading. Defaults to false.
OptionalgenerateWhether to generate mipmaps. Defaults to true.
The height of the render target in pixels.
OptionalmagThe magnification filter.
OptionalminThe minification filter.
The width of the render target in pixels.
Configuration options for creating a RenderTarget.