Small World Engine API Reference - v0.46.1
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    Variable CameraStrategyTypeConst

    CameraStrategyType: {
        FIXED: "FixedCamera";
        FPS: "FPSCamera";
        HYBRID_SYNC: "HybridSyncCamera";
        ISOMETRIC: "IsometricCamera";
        MANUAL: "ManualCamera";
        SMOOTH: "SmoothCamera";
        STIFF: "StiffCamera";
    } = ...

    Types of camera control strategies.

    Type Declaration

    • ReadonlyFIXED: "FixedCamera"

      Camera stays fixed at its position.

    • ReadonlyFPS: "FPSCamera"

      First-person shooter camera.

    • ReadonlyHYBRID_SYNC: "HybridSyncCamera"

      Hybrid strategy that syncs manual position changes with orbital coordinates.

    • ReadonlyISOMETRIC: "IsometricCamera"

      Isometric camera.

    • ReadonlyMANUAL: "ManualCamera"

      Developer has full manual control over position and target. No automation.

    • ReadonlySMOOTH: "SmoothCamera"

      Smooth third-person following camera.

    • ReadonlySTIFF: "StiffCamera"

      Rigid third-person following camera.