ConstReadonlyBASIC: "BasicMaterial"Unlit basic material.
ReadonlyDEPTH: "DepthMaterial"Depth material for shadow mapping.
ReadonlyGLASS: "GlassMaterial"Physically based rendering material with transmission/refraction.
ReadonlyLAMBERT: "LambertMaterial"Lambertian diffuse material.
ReadonlyLAVA: "LavaMaterial"Specialized animated lava material.
ReadonlyPHONG: "PhongMaterial"Phong specular material.
ReadonlyRETRO_SCREEN: "RetroScreenMaterial"Specialized screen shader with retro TV and early film effects.
ReadonlySKYBOX: "SkyboxMaterial"Material for skyboxes.
ReadonlySPRITE: "SpriteMaterial"Material for sprites.
ReadonlySTANDARD: "StandardMaterial"Physically based rendering material.
ReadonlyTERRAIN: "TerrainMaterial"Specialized terrain material.
ReadonlyWIREFRAME: "WireframeMaterial"Material for wireframe rendering.
ReadonlyWORLD: "WorldMaterial"Special triplanar mapping material for seamless tiling.
Types of materials.