Small World Engine API Reference - v0.76.20
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    Class FlickerBehavior

    A generalized behavior that encapsulates a flickering/glitching value (e.g. for broken lights, sparks, UI glitches). It calculates a multiplier (0.0 to 1.0) and passes it to the onUpdate callback.

    Hierarchy (View Summary)

    Index
    isActive: boolean = true
    options: Required<FlickerBehaviorOptions>
    target: CameraInterfaceData | Object3D | undefined = undefined

    The object this behavior is attached to. Set automatically.

    uuid: string = ...
    inspector: Record<string, InspectorField> = ...