OptionalonThe object this behavior is attached to. Set automatically.
ReadonlyuuidStatic Optional ReadonlyinspectorCalled when the behavior is attached to an object.
Called when the behavior is detached from an object.
Resets the movement tracker. Call this if you manually teleport the object.
Called every frame to update the behavior logic.
The time elapsed since the last frame in seconds.
A behavior that moves an object strictly along orthogonal axes (X or Z) and evaluates grid intersections to allow for perfect 90-degree turns.