Small World Engine API Reference - v0.78.00
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    Class GridMovementBehavior

    A behavior that moves an object strictly along orthogonal axes (X or Z) and evaluates grid intersections to allow for perfect 90-degree turns.

    Hierarchy (View Summary)

    Index
    direction: Vector3D
    gridSize: number
    isActive: boolean = true
    onGridIntersection?: (
        currentPosition: Vector3D,
        currentDirection: Vector3D,
    ) => Vector3D | null
    speed: number
    target: CameraInterfaceData | Object3D | undefined = undefined

    The object this behavior is attached to. Set automatically.

    uuid: string = ...
    inspector?: Record<string, InspectorField>
    • Returns an independent copy of this behavior (own uuid, target cleared -- the caller is expected to attachBehavior() it onto the new host, which sets target correctly via onAttach()). Used by Object3D.clone() (Maker's Duplicate command).

      Returns Behavior