OptionalonOptionalonOptionalonThe object this behavior is attached to. Set automatically.
ReadonlyuuidStatic Optional ReadonlyinspectorReturns an independent copy of this behavior (own uuid, target cleared -- the caller is
expected to attachBehavior() it onto the new host, which sets target correctly via
onAttach()). Used by Object3D.clone() (Maker's Duplicate command).
Called when the behavior is attached to an object.
Called when the behavior is detached from an object.
Called every frame to update the behavior logic.
Holds an Object3D's pointer-event handlers. Not constructed directly by user code -- Object3D lazily creates and attaches one the first time onPointerDown/onPointerUp/onPointerMove is assigned; its own getters/setters delegate here.