Importer for Shadertoy (GLSL). Wraps the void mainImage(...) function into a standard WebGL2 format.
void mainImage(...)
Parses the external shader source code.
The raw code from the external platform.
Options ready to be passed to new CustomShaderMaterial(...).
new CustomShaderMaterial(...)
Importer for Shadertoy (GLSL). Wraps the
void mainImage(...)function into a standard WebGL2 format.