Interface for all external shader importers. An importer is responsible for parsing external shader source code (like Shadertoy, GLSLSandbox, etc.) and converting it into the engine's native CustomShaderMaterialOptions format.
Parses the external shader source code.
The raw code from the external platform.
Options ready to be passed to new CustomShaderMaterial(...).
new CustomShaderMaterial(...)
Interface for all external shader importers. An importer is responsible for parsing external shader source code (like Shadertoy, GLSLSandbox, etc.) and converting it into the engine's native CustomShaderMaterialOptions format.