OptionalminThe inner distance at which the factor reaches 1.0. Defaults to 0.0.
Callback executed every frame with the normalized proximity factor (0.0 to 1.0).
OptionalplanarIgnore the Y axis when measuring distance (e.g. floor hazards, pickups at a fixed player height). Defaults to false.
The outer distance at which the factor starts rising above 0.0.
The target object to measure distance to. Can be an Object3D or a Camera (CameraInterfaceData).
Configuration options for the ProximitySensorBehavior.