The planes of the frustum (6 planes * 4 components = 24 floats). Format: Ax + By + Cz + D = 0.
Checks if a bounding box intersects with the frustum.
The bounding box to check.
True if the box is inside or intersecting the frustum.
Checks if a bounding volume intersects with the frustum.
The bounding volume to check.
True if the volume is inside or intersecting the frustum.
Sets the frustum planes from a projection matrix.
The matrix to set from (usually View-Projection).
A class representing a camera frustum defined by 6 planes. Used for frustum culling.