The center position of the volume in world space.
The type of the bounding volume.
Checks if this volume entirely contains another volume.
The other volume to check against.
True if entirely contained.
Returns the radius of a sphere that fully encloses the volume. Used for coarse broad-phase intersection tests.
The broad radius.
Checks if this volume intersects with a frustum.
The frustum to check against.
True if intersecting.
Checks if this volume intersects with another volume.
The other volume to check against.
True if intersecting.
Transforms the bounding volume by a matrix. Typically used to move local geometry bounds into world space.
The transformation matrix.
Interface for bounding volumes used for collision detection and culling.