AbstractCreates a new LiquidMaterial.
The configuration options.
The material type.
Protected_Cached render manifest to avoid frequent allocations.
Optional ambient map.
The base color of the material.
The color of the cooled crust or dark parts.
The culling mode for this material. Defaults to BACK.
Whether the material performs depth testing. Defaults to true.
Whether the material writes to the depth buffer. Defaults to true.
Optional displacement map.
The speed of the flow animation.
The noise texture.
The scale of the noise pattern.
Optional normal map.
Optional specular map.
The current time/frame for animation.
Whether the material is transparent. Defaults to false.
ReadonlytypeThe type of the material.
The unique identifier of the material.
Wave amplitude.
Wave frequency.
Returns a manifest describing the requirements for rendering this material. ...
The render manifest.
A highly specialized material for rendering animated liquids like lava or slime.