Small World Engine API Reference - v0.46.1
    Preparing search index...

      Small World Engine API Reference - v0.46.1

      Enumerations

      DeviceFeature
      DeviceLimit
      FogMode
      OscillatorType
      PostProcessingEffectType
      ToneMappingMode

      Classes

      AbstractCameraEffect
      AbstractGeometry
      AbstractLight
      AbstractLoader
      AbstractMaterial
      AbstractProjection
      AbstractRenderer
      AbstractShowcase
      AbstractWebGLRenderer
      AmbientLight
      AreaLight
      AssetManager
      BasicMaterial
      Behavior
      BloomElement
      BloomPassGL
      BloomPassGPU
      BobbingBehavior
      BoundingBox
      BoundingSphere
      Camera
      CameraEffectFactory
      CameraStrategyFactory
      Capsule
      CatmullRomSpline
      Circle
      Collision
      CollisionVisualizer
      Color
      ColorUtils
      Cone
      ConfigLoader
      Cube
      CubeTexture
      Curve3D
      Cylinder
      CylinderSector
      DepthMaterial
      DeviceCaps
      DirectionalLight
      Disk
      DraggableBehavior
      DynamicReflectionProbe
      EventDispatcherImpl
      ExtrudeGeometry
      FixedStrategy
      FlashEffect
      FlickerBehavior
      Fog
      FPSController
      FPSCounter
      FPSStrategy
      Frustum
      FrustumCuller
      GadgetInspector
      Gear
      GearMath
      GlassMaterial
      GltfLoader
      GrainElement
      Grid
      HeightmapGenerator
      HoverBehavior
      ImageLoader
      Input
      InstancedMesh
      InteractionManager
      IsometricStrategy
      JoyConGamepadDevice
      LambertMaterial
      LavaMaterial
      Line
      LiquidMaterial
      LookAtBehavior
      MathPool
      MathUtils
      Matrix3
      Matrix4
      Mesh
      ModelGeometry
      MtlLoader
      Noise
      Object3D
      ObjLoader
      ObliqueProjection
      Octahedron
      Octree
      OctreeNode
      OctreeVisualizer
      OrbitController
      OrthographicProjection
      OscillatorBehavior
      PathFollowerBehavior
      PerspectiveProjection
      PhongMaterial
      PlanarReflectionNode
      Plane
      PointLight
      PostProcessingElement
      PostProcessingGroup
      PostProcessPassGL
      ProximitySensorBehavior
      PulsatingBehavior
      Pyramid
      Quaternion
      RainbowBehavior
      Ray
      Raycaster
      RendererFactory
      RenderTarget
      RenderTargetCube
      RetroScreenMaterial
      RotatorBehavior
      Scene
      ShaderRegistry
      ShakeEffect
      Skybox
      SkyboxLoader
      SkyboxMaterial
      Skydome
      SmallWorld
      SmoothStrategy
      Sphere
      SpotLight
      SpringLerpBehavior
      Sprite
      SpriteMaterial
      StandardGamepadDevice
      StandardMaterial
      StateMachine
      StateMachineBehavior
      StiffStrategy
      Terrain
      TerrainManager
      TerrainMaterial
      TextLoader
      Texture
      TextureGenerator
      ThreadPool
      ToneMappingElement
      Torus
      Triangle
      Tube
      UniversalGamepadController
      Vector2D
      Vector3D
      VignetteElement
      WASDController
      WebGL1Renderer
      WebGL2CubeFrameBuffer
      WebGL2DepthFrameBuffer
      WebGL2FrameBuffer
      WebGL2Renderer
      WebGPURenderer
      WireframeMaterial
      WorldMaterial
      ZoomController

      Interfaces

      AreaLightOptions
      BoundingVolume
      CameraConstraints
      CameraEffect
      CameraInterfaceData
      CameraStrategy
      CapsuleOptions
      CircleOptions
      ConeOptions
      CubeOptions
      CylinderOptions
      CylinderSectorOptions
      DirectionalLightOptions
      DiskOptions
      EngineOptions
      EngineRendererConfig
      Events
      ExtrudeGeometryOptions
      FlickerBehaviorOptions
      FogOptions
      FPSControllerOptions
      FrustumInterface
      GamepadDevice
      GearOptions
      GearParameters
      Geometry
      GeometryDataInterface
      GlassMaterialOptions
      GridOptions
      ImageLoaderOptions
      InputInterface
      InspectorField
      Intersection
      LambertMaterialOptions
      LightDataInterface
      LightOptions
      LiquidMaterialOptions
      LoaderOptions
      MouseState
      ObliqueOptions
      OctahedronOptions
      OctreeOptions
      OrbitControllerOptions
      OrthographicOptions
      OscillatorOptions
      PerspectiveOptions
      PhongMaterialOptions
      PlaneOptions
      PointLightOptions
      PostProcessingConfig
      ProjectionOptions
      ProximitySensorOptions
      PulsatingBehaviorOptions
      PyramidOptions
      QualityConfig
      Renderer
      RenderList
      RenderManifest
      RenderTargetOptions
      RetroScreenMaterialOptions
      ShaderDefinition
      ShaderLayout
      ShaderPropertyMetadata
      ShaderProvider
      SkyboxMaterialOptions
      SkyboxOptions
      SkydomeOptions
      SphereOptions
      SpotLightOptions
      StandardMaterialOptions
      StateConfig
      TerrainDataOptions
      TerrainImageOptions
      TerrainManagerConfig
      TerrainMaterialOptions
      TerrainOptions
      TextureOptions
      ThreadTask
      TorusOptions
      TubeOptions
      Vector
      WASDControllerOptions
      WebGL2FrameBufferOptions
      WebGPUGeoCache
      WebGPUPipelineCache
      ZoomControllerOptions

      Type Aliases

      BasicMaterialOptions
      BlendingMode
      BoundingType
      CameraEffectType
      CameraStrategyType
      CubeLayout
      CullMode
      DepthMaterialOptions
      EventHandler
      EventType
      InputMode
      Keys
      LavaMaterialOptions
      LightType
      MaterialType
      ProgressCallback
      ProjectionType
      RendererType
      RetroScreenMode
      ShaderLanguage
      ShaderPropertyType
      TerrainAlgorithm
      TerrainHeightStrategy
      TextureFilter
      TextureWrap
      ToneMapping
      Topology
      WorldMaterialOptions

      Variables

      BlendingMode
      BoundingType
      CameraEffectType
      CameraStrategyType
      CubeLayout
      CullMode
      ENGINE_VERSION
      EventType
      InputMode
      Keys
      LightType
      MaterialType
      ProjectionType
      RendererType
      ShaderPropertyType
      TerrainStrategies
      TextureFilter
      TextureWrap
      ToneMapping
      Topology