Creates a new Skydome.
The configuration options for the skydome.
The physical bounding volume of the object.
Whether this object should generate bounds and participate in physics/raycasting. Defaults to true.
OptionalonOptionalonOptionalonOptionalonOptionalonOptionalonOptionalrigidOptionaltagOptional app-defined category tag, for typed identification instead of matching on name.
ReadonlyuuidReads this object's position in world space, i.e. after resolving the full parent
chain -- unlike position, which is always local to its immediate parent. Requires
worldMatrix to be current (see updateMatrixWorld()).
Optional vector to write into, to avoid allocating one per call.
A skydome that surrounds the scene using a spherical geometry.