The physical bounding volume of the object.
Number of faces to update per frame (1-6). Default is 1 for max performance.
Whether this object should generate bounds and participate in physics/raycasting. Defaults to true.
OptionalonOptionalonOptionalonOptionalonOptionalonOptionalonOptionalrigidOptionaltagOptional app-defined category tag, for typed identification instead of matching on name.
ReadonlyuuidReads this object's position in world space, i.e. after resolving the full parent
chain -- unlike position, which is always local to its immediate parent. Requires
worldMatrix to be current (see updateMatrixWorld()).
Optional vector to write into, to avoid allocating one per call.
A probe that renders the environment into a CubeMap from its position. Features time-slicing to update only a subset of faces per frame for better performance.