AbstractProtectedconstructorCreates a new material and automatically registers it with the ShaderRegistry.
The type of the material.
Protected_Cached render manifest to avoid frequent allocations.
The base color of the material.
The culling mode for this material. Defaults to BACK.
Whether the material performs depth testing. Defaults to true.
Whether the material writes to the depth buffer. Defaults to true.
Whether the material is transparent. Defaults to false.
ReadonlytypeThe type of the material.
The unique identifier of the material.
AbstractgetReturns a manifest describing the requirements for rendering this material. ...
The render manifest.
Abstractget
Base class for all material types.