Small World Engine API Reference - v0.46.1
    Preparing search index...

    Class WebGL2Renderer

    WebGL 2.0 implementation of the renderer.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    _activeCubeFace: number = 0
    _activeRenderTarget: RenderTarget | RenderTargetCube | null = null
    _bloomPassGL: BloomPassGL | undefined = undefined
    _clearColor: Color = ...

    The clear color of the renderer.

    _hdrFbo: WebGL2FrameBuffer | undefined = undefined
    _lightData: LightDataInterface = ...

    Cached light data to avoid GC pressure.

    _opaqueTexture?: WebGLTexture
    _opaqueTextureWrapper?: Texture
    _postPassGL: PostProcessPassGL | undefined = undefined
    _quality: QualityConfig = ...

    Global quality settings.

    defaultCubeTexture: WebGLTexture
    defaultNormalMap: WebGLTexture
    defaultSpecularMap: WebGLTexture
    defaultTexture: WebGLTexture
    gl: WebGL2RenderingContext
    postProcessing: PostProcessingGroup = ...

    The global post processing volume/group.

    type: RendererType = RendererType.WEB_GL2

    The type of the renderer.

    Accessors

    Methods